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Autumn Night 3D Shooter

Sergey Bobrov9 mai 2017 à 19:23

59MoyennesNote globale
58MoyennesÉvaluations Steam · 41 avis
60Mitigé ou moyenJoueurs IGDB

À propos

A 3D shooter made in the spirit of the the 90s' FPSes. Atmospheric pixel graphics, fast-paced action, focus on pure gameplay, made using a software renderer written from scratch.

First and foremost, this game is an experiment in coding a software renderer. It's an engine that renders the image via CPU, without involving the graphics adapter, much like the 90's games did. I wanted to find out if it's possible to code an engine like that from scratch nowadays, and if it can run at 60 FPS on a modern PC. It was a self-imposed challenge.

Once I finished the engine, I thought I could make a game with it, an FPS like the early shooters from the 90's. I have to say I was quite impressed with them back in the day, and I've been looking to recreate them for a long time. Thus, this game is a 90's FPS. A simplistic story takes a backseat to pure run-and-gun gameplay.

On graphics and visuals: I was creating the visuals based on the imagery from my dreams. I tried to convey the mood and atmosphere of my dreams through level design. I feel like I did a particularly good job on this aspect.
I'd be happy to hear some feedback from you on my humble little game!

Configuration requise

Minimale :
  • Système d'exploitation  *: Windows XP 32bit
  • Processeur : 1.5 GHz single core CPU
  • Mémoire vive : 512 MB de mémoire
  • Graphiques : any
  • Espace disque : 110 MB d'espace disque disponible
Recommandée :
  • Système d'exploitation  *: Windows 7, Windows 8, Windows 10 64bit
  • Processeur : 2 GHz multi core CPU
  • Mémoire vive : 1024 MB de mémoire
  • Graphiques : any
  • Espace disque : 110 MB d'espace disque disponible

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