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Reverence: The Ultimate Combat Experience

Mantis Studios13 de setembro de 2016 às 19:59

Sobre o jogo

Experience real sword fighting in Reverence.With total control over your body, you carve your own destiny in this first and third person, multiplayer, combat experience. With the Muscle Memory System you can intuitively control all your limbs and even tweak your muscle memory to create a unique style.

Experience real sword fighting in Reverence.

With total control over your body, you carve your own destiny in this first and third person, multiplayer, combat experience. With the Muscle Memory System you can intuitively control all your limbs and even tweak your muscle memory to create a unique style. To get the edge necessary to defeat a worthy opponent, you can override your muscle memory to make adjustments to your strikes in real time. When we have the autonomy to craft the execution of an individual strike when we see an opening a deeper level of immersion unfolds.

Reverence currently supports mouse, keyboard, gamepad, and virtual reality devices. Motion controller support coming Q4 2016. Reverence does NOT require VR.

ATTENTION VR USERS

The VR integration is at a very early, and in some ways, experimental stage. Unless you would like to actively support development, we suggest waiting to purchase the game for more polished VR experience. Feedback from early adopters will help to shape the VR integration. Also, please note that motion controller support is coming soon.

Requisitos de sistema

Mínimos:
  • SO *: Windows 7 SP1
  • Processador: 2 Ghz
  • Memória: 4 GB de RAM
  • DirectX: Versão 11
  • Armazenamento: 5 GB de espaço disponível
  • Placa de som: DirectX®-compatible
  • Compatibilidade com RV: SteamVR
Recomendados:
  • SO: Windows 10 64bit
  • Processador: Intel Core i5-2300 or AMD Phenom II X4 940 or better
  • Memória: 8 GB de RAM
  • Placa de vídeo: Nvidia GTX 980
  • DirectX: Versão 11
  • Rede: Conexão de internet banda larga
  • Armazenamento: 5 GB de espaço disponível
  • Placa de som: DirectX®-compatible

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