Arubarea no Otome
Gimmick House27 czerwca 1997
Role-playing (RPG)StrategyVisual Novel
O grze
A strategy game and a visual novel with RPG elements developped by Gimmick House.
A strategy game and a visual novel with RPG elements developped by Gimmick House.
The protagonist is chosen as a candidate to become the next Sacred Maiden that helps protect the Albaria Kingdom. She must train herself up and serve the country along with five holy knights.











