Harpoon
Applied Computing Services17 de diciembre de 1989
SimulatorStrategy
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Harpoon is a realistic real-time tactics game that emphasizes quick and accurate decision making. It is based on a miniature table top game by Larry Bond.
Harpoon is a realistic real-time tactics game that emphasizes quick and accurate decision making. It is based on a miniature table top game by Larry Bond.
Harpoon is a game in which the player is the commander of either NATO or Soviet forces, making judgment calls and sending orders to ships and aircraft, armed with weapon systems selected from more than 100 available options.[1] The game mainly focuses on combat in the GIUK Gap.











